Friday, 28 December 2012

All Quiet

No progress at the moment to report  - e-mails sent off but no responses and no play test of the new version.

So lets talk about a game I gave out three times for christmas - Coup.  http://boardgamegeek.com/boardgame/131357/coup this was another game I saw at Essen, failed to play it so never got it, but have since decided I really rather like.  It also got a rather good write up from cardboard children over at Rock Paper Shotgun http://www.rockpapershotgun.com/2012/12/19/the-fourth-boardgame-of-christmas/#more-136038

So what makes it good.  Well - it's quick and simple.  No complicated rules - no lengthy time commitment and it's components are a few cards and some counters but it provides a very satisfying game form this.

Your hand of two cards are both of your lives - and represents a person of note within the city - with your cards being secret.  Having a particular person allows you to undertake one of six actions or block other peoples actions.  For example the Captain allows you to steal two money from another player or block another players captain.  All very simple - with the clever wrinkle that you can play any action you like even if you don't have the card.  However any player can dispute your claim - and if you are lying you lose a life. Of course if you are telling the truth they lose a life - so the game becomes a case of bluff and double bluff.......

Making this game an excellent example of good game play arising out of simple rules and human interaction.......

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