Saturday, 16 November 2013

Coffee!

Or since that name is taken - what ever I end up calling it.

So I've got a bunch of mechanics worked out.

I now exactly what the missing needs to do - and the sort of trade off I wants players to be making on there turn (end the turn early for first pick/cheapest but have less resource and less idea of what the options will actually be - or end the turn late and have less options).

But can I actually turn that into anything remotely resembling a system - can I arse.  My brains got stuck.

Stupid brain.

Apparently I'll be calling it Coffeehouse since that name is not being used.....

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